My Most Recent Project, I had so much fun creating this environment.
Reach out if you want to know more!
Reach out if you want to know more!
Beginning of my Forest Temple Level Design. As you can see there are many key assets I designed to immerse the player within my level.
Designed this Japanese themed temple using Unreal Modeling, Created the level layout to Immerse the player into Forest Mountain Temple.
Early Blockmesh of my Underground waterfall, Placement of trees and rocks were placeholders for integrated assets. I utilized multiple shapes to create the framework of this level.
I created this bridge using Unreal Modeling Tool, The reference images were from a Japanese underground cave.
I had a lot of fun designing this shrine, Reference image was a Japanese Shrine. I placed these around my level within the forest as focal points to continue to keep the player immersed within the level theme.
A Japanese gate I created using the Unreal Modeling Tool.
I created this bridge using the Unreal Modeling Tool, I wanted to pay attention the the fine details and not create a standard linear bridge.
I created this bridge using the Unreal Modeling Tool, Standard bridge but I wanted to keep the feeling of staying rustic and old.