This Egyptian themed project I wanted to immerse the player in Egypt. While giving the player the feeling of walking into a Pyramid for the first time.
Player approaching the entrance sky view
I created these Obelisks in the Modeling tool of Unreal engine, placing these in the level immediately grabs the attention of the player while admiring the artwork.
Giving life to Ruins, this shows the player the environment is very much alive and ready to engage the players senses.
The image below I set the player in the internal ruins of a pyramid.
This image I was inspired to give the feeling of arriving at a final boss.