DERRICK EISENBARTH GAME DESIGNER
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Check out my work and If you would like to reach out click on the Contact tab!
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Videos of levels I have been working on!

Explaining the mechanics of my Rainforest Level, how they work and how the player interacts with them.

Amazing update to my Rainforest Level Presentation, I created several mechanics for this level and presented each of them in the video below!  Enjoy!

Here is a Rainforest project I'm currently developing.  This is a showcase video of potential objectives in my Rainforest project. 

Here I'm showing a Level I've been working on, This video shows a fire ball utilizing Niagara Effects I created and placed this Actor on a Spline to continuously go around the level to provide light to an already dark labyrinth. 

In the video below I have created a cannon firing system that effects the environment in a BIG way!

My First Level I Created in Unreal Engine, I wanted to give the feeling of being on an Alien world and to Expect the Unexpected.

A Night to Remember is a Board Game I created, I have played may board games and always felt like I was playing someone's story, In this game you create your own story!
Picture
A Night to Remember is a board game designed to encourage players to utilize their own unique imagination to create one of a kind stories! Download the Game Below!​
a_night_to_remember.pdf
File Size: 652 kb
File Type: pdf
Download File

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  • Home
  • Portfolio
    • Japanese Forest
    • Egypt Theme Level
    • Rainforest
    • Tile Game
    • Animation
    • BlockMesh
  • 3D Artwork
  • Contact