These are my Reference images for my Rainforest Project. I created assets with the Unreal Modeling Tool and replicated the immersion of the References.
Top down view of the level
Raised view of the beginning of the level, you can see a few different paths to take.
View of the Canopy, Rain and Clouds
Beginning of the level introducing the totem and flowers mechanics.
Close-up of the Totem and Lily flower which I created using the Unreal Modeling tool.
Raised view seeing multiple paths and the trap mechanic the player will interact with.
Near ending view and looking back to see the multiple paths and how they converge towards the end of the level.
Ending of the level, walking to the end of the bridge players will be shown their individual stats of progress made during their game.