DERRICK EISENBARTH GAME DESIGNER
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Rainforest Project

These are my Reference images for my Rainforest Project.  I created assets with the Unreal Modeling Tool and replicated the immersion of the References.
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Top down view of the level
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Raised view of the beginning of the level, you can see a few different paths to take.
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View of the Canopy, Rain and Clouds
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Beginning of the level introducing the totem and flowers mechanics.
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Close-up of the Totem and Lily flower which I created using the Unreal Modeling tool.
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Raised view seeing multiple paths and the trap mechanic the player will interact with.
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Near ending view and looking back to see the multiple paths and how they converge towards the end of the level.
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Ending of the level, walking to the end of the bridge players will be shown their individual stats of progress made during their game.
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  • Home
  • Portfolio
    • Japanese Forest
    • Egypt Theme Level
    • Rainforest
    • Tile Game
    • Animation
    • BlockMesh
  • 3D Artwork
  • Contact